Acquiring on-line the evolving shape of a dynamic scene from a handful of video streams may be considered one of the most challenging, but at the same time also most auspicious ta...
—The approach presented in this paper tackles the active research problem of the fast automatic modeling of large-scale environments from videos with millions of frames and colle...
Jan-Michael Frahm, Marc Pollefeys, Svetlana Lazebn...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
We describe in this paper closed-form solutions to the following problems in multi-view geometry of n'th order curves: i recovery of the fundamental matrix from 4 or more c...
This paper proposes a novel technique to computing geometric information from images captured under parallel projections. Parallel images are desirable for stereo reconstruction b...