This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...
We propose the use of 3D (2D+time) Shape Context to recognize the spatial and temporal details inherent in human actions. We represent an action in a video sequence by a 3D point ...
Franziska Meier, Irfan A. Essa, Matthias Grundmann
We discuss the issues and challenges of generic object recognition. We argue that high-level, volumetric part-based descriptions are essential in the process of recognizing object...
— A points surface reconstruction algorithm of 3D object models from multiple silhouettes is proposed in this paper. Some images of the target object are taken from a circular tr...
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...