The navigation support provided by user interfaces of Virtual Environments (VEs) is often inadequate and tends to be overly complex, especially in the case of large-scale VEs. In ...
3D face recognition exploits shape information as well as texture information in 2D systems. The use of whole 3D face is sensitive to some undesired situations like expression var...
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
We present a 3D face reconstruction system that takes as input either one single view or several different views. Given a facial image, we first classify the facial pose into one...