We address the problem of segmenting an image sequence into rigidly moving 3D objects. An elegant solution to this problem is the multibody factorization approach in which the mea...
The creation of facial range models by 3D imaging systems has led to extensive work on 3D face recognition [19]. However, little work has been done to study the usefulness of such...
We describe in this paper a method for 3D shape indexing and retrieval that we apply on three data collections of the SHREC SHape Retrieval Contest 2008: Stability on watertight, ...
Thibault Napoleon, Tomasz Adamek, Francis Schmitt,...
We present a novel approach to 3D face recognition using compact face signatures based on automatically detected 3D landmarks. We represent the face geometry with inter-landmark d...
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...