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ICIP
2000
IEEE
14 years 9 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICPR
2000
IEEE
13 years 12 months ago
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICIP
2005
IEEE
14 years 1 months ago
3D reconstruction of localized objects from radiographs and based on multiresolution and sparsity
We address the reconstruction of a 3D image from a set of incomplete X-ray tomographic data. In the case where the image is composed of one or several objects lying in a uniform b...
Charles Soussen, Jérôme Idier
ICIP
2002
IEEE
14 years 9 months ago
Automatic 3D model reconstruction using voxel coding and pose integration
Automatic reconstruction of a complete 3D model of a complex object is presented. The complete 3D model is reconstructed by integrating two 3D models which are reconstructed from ...
Soon-Yong Park, Murali Subbarao
CGI
2003
IEEE
14 years 22 days ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...