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PAMI
2007
185views more  PAMI 2007»
13 years 7 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
ICIP
2008
IEEE
14 years 9 months ago
Real-time Light Fall-off Stereo
We present a real-time depth recovery system using Light Fall-off Stereo (LFS). Our system contains two co-axial point light sources (LEDs) synchronized with a video camera. The v...
Miao Liao, Liang Wang, Ruigang Yang, Minglun Gong
ICIP
2003
IEEE
14 years 9 months ago
Classification of textures seen from different distances and under varying illumination direction
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
Xavier Lladó, Joan Martí, Maria Petr...
CGF
2005
204views more  CGF 2005»
13 years 7 months ago
BRDF and geometry capture from extended inhomogeneous samples using flash photography
We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...
SCIA
2009
Springer
305views Image Analysis» more  SCIA 2009»
14 years 2 months ago
A Convex Approach to Low Rank Matrix Approximation with Missing Data
Many computer vision problems can be formulated as low rank bilinear minimization problems. One reason for the success of these problems is that they can be efficiently solved usin...
Carl Olsson, Magnus Oskarsson