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IJVR
2008
144views more  IJVR 2008»
13 years 6 months ago
PC Clusters for Virtual Reality
In the late 90's, the emergence of high-performance 3D commodity graphics cards paved the way to the use of PC clusters for high-performance Virtual Reality (VR) applications....
Luciano P. Soares, Bruno Raffin, Joaquim A. Jorge
ICPR
2002
IEEE
14 years 19 days ago
A Support System for Visually Impaired Persons to Understand Three-dimensional Visual Information Using Acoustic Interface
Visual information processing technology is very important in the implementation for sensory substitution of visually impaired persons as well as applications to factory automatio...
Yoshihiro Kawai, Fumiaki Tomita
ACMACE
2007
ACM
13 years 11 months ago
Pinocchio: conducting a virtual symphony orchestra
We present a system that allows users of any skill to conduct a virtual orchestra. Tempo and volume of the orchestra's performance are influenced with a baton. Pinocchio work...
Bernd Bruegge, Christoph Teschner, Peter Lachenmai...
MM
2010
ACM
185views Multimedia» more  MM 2010»
13 years 8 months ago
The virtual chocolate factory: mixed reality industrial collaboration and control
We show several aspects of a complex mixed reality system that we have built and deployed in a real-world factory setting. In our system, virtual worlds, augmented realities, and ...
Maribeth Back, Don Kimber, Eleanor G. Rieffel, Ant...
ACMACE
2009
ACM
14 years 2 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward