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VRCAI
2009
ACM
14 years 2 months ago
Segmentation of architecture shape information from 3D point cloud
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...
MMSEC
2005
ACM
137views Multimedia» more  MMSEC 2005»
14 years 1 months ago
A fragile watermarking scheme for 3D meshes
In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
Hao-Tian Wu, Yiu-ming Cheung
CHI
2007
ACM
13 years 12 months ago
The tilt cursor: enhancing stimulus-response compatibility by providing 3d orientation cue of pen
In order to improve stimulus-response compatibility of touchpad in pen-based user interface, we present the tilt cursor, i.e. a cursor dynamically reshapes itself to providing the...
Feng Tian, Xiang Ao, Hongan Wang, Vidya Setlur, Gu...
CGF
2008
174views more  CGF 2008»
13 years 8 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...
ACMACE
2008
ACM
13 years 10 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...