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TABLETOP
2007
IEEE
14 years 2 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
GRAPHITE
2004
ACM
14 years 1 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
14 years 10 days ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
ICPR
2000
IEEE
14 years 13 days ago
Join Tensors: On 3D-to-3D Alignment of Dynamic Sets
This paper introduces a family of ¢ ¢ tensors, referred to as “join tensors” or Jtensors for short, which perform “3D to 3D” alignment between coordinate systems of sets...
Lior Wolf, Amnon Shashua, Yonatan Wexler
CGF
2008
120views more  CGF 2008»
13 years 7 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...