Sciweavers

2016 search results - page 130 / 404
» 3D Capture for Computer Graphics
Sort
View
BMVC
2000
15 years 3 months ago
A Statistical Geometric Framework for Reconstruction of Scene Models
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
SI3D
1999
ACM
15 years 6 months ago
Using transparent props for interaction with the virtual table
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This paper reports on a user interface and new interaction techniques for the Virtual Table...
Dieter Schmalstieg, L. Miguel Encarnaç&atil...
118
Voted
C5
2004
IEEE
15 years 6 months ago
Croquet: A Menagerie of New User Interfaces
1 A new architecture like Croquet presents numerous opportunities and challenges to create useful interfaces to enable access to the underlying power of the system. In particular, ...
David A. Smith, Andreas Raab, David P. Reed, Alan ...
128
Voted
LREC
2010
164views Education» more  LREC 2010»
15 years 3 months ago
The POETICON Corpus: Capturing Language Use and Sensorimotor Experience in Everyday Interaction
Natural language use, acquisition, and understanding takes place usually in multisensory and multimedia communication environments. Therefore, for one to model language in its int...
Katerina Pastra, Christian Wallraven, Michael Schu...
115
Voted
SI3D
2005
ACM
15 years 7 months ago
A lighting model for general participating media
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Kyle Hegeman, Michael Ashikhmin, Simon Premoze