We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
We show how spectral methods may be applied to 3D mesh data to obtain compact representations. This is achieved by projecting the mesh geometry onto an orthonormal basis derived f...
The annual SHape REtrieval Contest (SHREC) measures the performance of 3D model retrieval methods for several different types of models and retrieval purposes. In this contest the...
J. Hartveldt, Michela Spagnuolo, Apostolos Axenopo...
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
We present two methods to create realistic Chinese painting. The first method is to create 3D Chinese painting animation using existing software packages. The second method is an...