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» 3D Capture for Computer Graphics
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SIGGRAPH
2000
ACM
14 years 17 days ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte
CG
2004
Springer
13 years 8 months ago
Compression of soft-body animation sequences
We describe a compression scheme for the geometry component of 3D animation sequences. This scheme is based on the principle component analysis (PCA) method, which represents the ...
Zachi Karni, Craig Gotsman
SG
2007
Springer
14 years 2 months ago
NPR Lenses: Interactive Tools for Non-Photorealistic Line Drawings
Abstract. NPR Lenses is an interactive technique for producing expressive non-photorealistic renderings. It provides an intuitive visual interaction tool for illustrators, allowing...
Petra Neumann, Tobias Isenberg, M. Sheelagh T. Car...
SG
2007
Springer
14 years 2 months ago
Multi-view Sketch-Based FreeForm Modeling
For the generation of freeform 3D models, one of the most intuitive solution is to use sketch-based modeling environments. Unfortunately, since the user interface relies upon the a...
Florian Levet, Xavier Granier, Christophe Schlick
SG
2005
Springer
14 years 1 months ago
Intuitive Shape Modeling by Shading Design
Shading has a great impact to the human perception of 3D objects. Thus, in order to create or to deform a 3D object, it seems natural to manipulate its perceived shading. This pape...
Bertrand Kerautret, Xavier Granier, Achille J.-P. ...