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SIGGRAPH
1999
ACM
14 years 1 months ago
Shape Transformation Using Variational Implicit Functions
Traditionally, shape transformation using implicit functions is performed in two distinct steps: 1) creating two implicit functions, and 2) interpolating between these two functio...
Greg Turk, James F. O'Brien
TOG
2002
172views more  TOG 2002»
13 years 9 months ago
Motion capture assisted animation: texturing and synthesis
We discuss a method for creating animations that allows the animator to sketch an animation by setting a small number of keyframes on a fraction of the possible degrees of freedom...
Katherine Pullen, Christoph Bregler
SI3D
2010
ACM
14 years 4 months ago
Synthesis and editing of personalized stylistic human motion
This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from mult...
Jianyuan Min, Huajun Liu, Jinxiang Chai
SI3D
2010
ACM
14 years 4 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
SI3D
2005
ACM
14 years 2 months ago
Automatic impostor placement for guaranteed frame rates and low memory requirements
Impostors are image-based primitives commonly used to replace complex geometry in order to reduce the rendering time needed for displaying complex scenes. However, a big problem i...
Stefan Jeschke, Michael Wimmer, Heidrun Schumann, ...