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» 3D Capture for Computer Graphics
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CG
2004
Springer
13 years 8 months ago
CyberTape: an interactive measurement tool on polyhedral surface
Polyhedral mesh surfaces are widely utilized to represent objects reconstructed from 3D ranged images. In computer-aided engineering, it is desired to not only observe but also me...
Charlie C. L. Wang
CG
2000
Springer
13 years 8 months ago
Drawing on the Back of an Envelope: a framework for interacting with application programs by freehand drawing
The Back of an Envelope project demonstrates how a calligraphic interface (one that employs a pen or stylus to input freehand drawing marks) can be used in a wide variety of domai...
Mark D. Gross, Ellen Yi-Luen Do
MIG
2009
Springer
14 years 2 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura
CG
2011
Springer
12 years 12 months ago
Feature based volumes for implicit intersections
The automatic generation of volumes bounding the intersection of two implicit surfaces (isosurfaces of real functions of 3D point coordinates) or Feature Based Volumes (FBV) is pr...
Oleg Fryazinov, Pierre-Alain Fayolle, Turlif Vilbr...
ALMOB
2007
170views more  ALMOB 2007»
13 years 8 months ago
A spatio-temporal mining approach towards summarizing and analyzing protein folding trajectories
Understanding the protein folding mechanism remains a grand challenge in structural biology. In the past several years, computational theories in molecular dynamics have been empl...
Hui Yang, Srinivasan Parthasarathy, Duygu Ucar