Sciweavers

2016 search results - page 227 / 404
» 3D Capture for Computer Graphics
Sort
View
TITB
2010
145views Education» more  TITB 2010»
13 years 3 months ago
Fast katsevich algorithm based on GPU for helical cone-beam computed tomography
Katsevich reconstruction algorithm represents a breakthrough for helical cone-beam computed tomography (CT) reconstruction, because it is the first exact cone-beam reconstruction a...
Guorui Yan, Jie Tian, Shouping Zhu, Chenghu Qin, Y...
CVPR
2000
IEEE
14 years 10 months ago
Shape and Motion Carving in 6D
The motion of a non-rigid scene over time imposes more constraints on its structure than those derived from images at a single time instant alone. An algorithm is presented for si...
Sundar Vedula, Simon Baker, Steven M. Seitz, Takeo...
CVPR
2007
IEEE
14 years 10 months ago
Physics-Based Person Tracking Using Simplified Lower-Body Dynamics
We introduce a physics-based model for 3D person tracking. Based on a biomechanical characterization of lower-body dynamics, the model captures important physical properties of bi...
Marcus A. Brubaker, David J. Fleet, Aaron Hertzman...
CVPR
2007
IEEE
14 years 10 months ago
Photometric Self-Calibration of a Projector-Camera System
In this paper, we present a method for photometric selfcalibration of a projector-camera system. In addition to the input transfer functions (commonly called gamma functions), we ...
Ray Juang, Aditi Majumder
MICCAI
2004
Springer
14 years 9 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...