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» 3D Capture for Computer Graphics
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PG
2002
IEEE
14 years 1 months ago
Shape-Similarity Search of Three-Dimensional Models Using Parameterized Statistics
In this paper, we propose a method for shape-similarity search of 3D polygonal-mesh models. The system accepts triangular meshes, but tolerates degenerated polygons, disconnected ...
Ryutarou Ohbuchi, Tomo Otagiri, Masatoshi Ibato, T...
SIGGRAPH
2010
ACM
14 years 22 days ago
Illustrating how mechanical assemblies work
How things work visualizations use a variety of visual techniques to depict the operation of complex mechanical assemblies. We present an automated approach for generating such vi...
Niloy J. Mitra, Yong-Liang Yang, Dong-Ming Yan, Wi...
SIGGRAPH
2010
ACM
14 years 22 days ago
Parametric reshaping of human bodies in images
We present an easy-to-use image retouching technique for realistic reshaping of human bodies in a single image. A model-based approach is taken by integrating a 3D whole-body morp...
Shizhe Zhou, Hongbo Fu, Ligang Liu, Daniel Cohen-O...
SIGGRAPH
2000
ACM
14 years 18 days ago
Shadows for cel animation
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
SIGGRAPH
1999
ACM
14 years 16 days ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra