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2016
search results - page 23 / 404
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3D Capture for Computer Graphics
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SIGGRAPH
1994
ACM
196
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Computer Graphics
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SIGGRAPH 1994
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TBAG: a high level framework for interactive, animated 3D graphics applications
13 years 12 months ago
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conal.net
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Conal Elliott, Greg Schechter, Ricky Yeung, Salim ...
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16
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PG
2000
IEEE
109
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Computer Graphics
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PG 2000
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A Matrix-Based Approach to Reconstruction of 3D Objects from Three Orthographic Views
14 years 6 days ago
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cg.cs.tsinghua.edu.cn
Shi-Xia Liu, Shi-Min Hu, Jia-Guang Sun, Chiew-Lan ...
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22
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GD
1997
Springer
130
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Computer Graphics
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GD 1997
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Design Gallery Browsers Based on 2D and 3D Graph Drawing
13 years 12 months ago
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www.merl.com
Brad Andalman, Kathy Ryall, Wheeler Ruml, Joe Mark...
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22
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SIGGRAPH
1992
ACM
149
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Computer Graphics
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SIGGRAPH 1992
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Using deformations to explore 3D widget design
13 years 12 months ago
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research.microsoft.com
Scott S. Snibbe, Kenneth P. Herndon, Daniel C. Rob...
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18
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CG
2006
Springer
133
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Computer Graphics
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CG 2006
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3D warp brush modeling
13 years 7 months ago
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graphics.cs.ucdavis.edu
Yong Joo Kil, Pietro Renzulli, Oliver Kreylos, Ber...
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