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ICPR
2006
IEEE
14 years 9 months ago
Camera Motion Quantification and Alignment
We propose a method to synchronize video sequences of distinct scenes captured by cameras undergoing similar motions. For the general camera motion and 3D scene, the camera ego-mo...
Hassan Foroosh, Jiangjian Xiao, Xiaochun Cao
IPPS
1997
IEEE
14 years 11 days ago
Maintaining Spatial Data Sets in Distributed-Memory Machines
We propose a distributed data structure for maintaining spatial data sets on message-passing, distributed memory machines. The data structure is based on orthogonal bisection tree...
Susanne E. Hambrusch, Ashfaq A. Khokhar
ICPR
2010
IEEE
13 years 9 months ago
Analysis and Adaptation of Integration Time in PMD Camera for Visual Servoing
The depth perception in the objects of a scene can be useful for tracking or applying visual servoing in mobile systems. 3D time-of-flight (ToF) cameras provide range images which ...
Pablo Gil
EGH
2004
Springer
14 years 1 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
GRAPHITE
2006
ACM
14 years 2 months ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...