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SIGGRAPH
2010
ACM
14 years 5 days ago
Fabricating spatially-varying subsurface scattering
Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exists to measure, edit and render subsurface scattering effects, no...
Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong,...
AMDO
2006
Springer
13 years 12 months ago
Finding Articulated Body in Time-Series Volume Data
This paper presents a new scheme for acquiring 3D kinematic structure and motion from time-series volume data, in particular, focusing on human body. Our basic strategy is to first...
Tomoyuki Mukasa, Shohei Nobuhara, Atsuto Maki, Tak...
AMDO
2006
Springer
13 years 12 months ago
Transferring a Labeled Generic Rig to Animate Face Models
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
Verónica Costa Teixeira Orvalho, Ernesto Za...
CGI
2001
IEEE
13 years 11 months ago
Javra: A Simple, Extensible Java Package for VRML
Javra is a Java package for handling VRML scene graphs; it operates either stand-alone or in combination with a VRML browser. The combination of Javra and a VRML browser forms an ...
Huub van de Wetering
DCC
2009
IEEE
13 years 11 months ago
Out-of-Core Progressive Lossless Compression and Selective Decompression of Large Triangle Meshes
In this paper we propose a novel out-of-core technique for progressive lossless compression and selective decompression of 3D triangle meshes larger than main memory. Most existin...
Zhiyan Du, Pavel Jaromersky, Yi-Jen Chiang, Nasir ...