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» 3D Capture for Computer Graphics
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CHI
2007
ACM
14 years 8 months ago
"Jump and refine" for rapid pointing on mobile phones
Standard input devices for mobile phones are directional keys and discrete thumb-joysticks. These devices are dedicated to the discrete GUIs of the phones (eg. scroll lists and sm...
Martin Hachet, Joachim Pouderoux, Florence Tyndiuk...
ACSC
2006
IEEE
14 years 2 months ago
Rendering multi-perspective images with trilinear projection
Non-linear projections of 3D graphical scenes can be used to compute reflections and refractions in curved surfaces, draw artistic images in the style of Escher or Picasso, and p...
Scott Vallance, Paul R. Calder
ACMACE
2005
ACM
14 years 1 months ago
Towards a cinematically enhanced narrative
This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve it...
Alejandro Ramírez
IUI
2003
ACM
14 years 1 months ago
Presenting route instructions on mobile devices
In this paper, we evaluate several means of presenting route instructions to a mobile user. Starting from an abstract languageindependent description of a route segment, we show h...
Christian Kray, Christian Elting, Katri Laakso, Vo...
SC
2003
ACM
14 years 1 months ago
Application Steering in a Collaborative Environment
In this showcase we will present live running simulations which are integrated into the Access Grid in a variety of different ways. An example of this is the use of vncto distrib...
John Brooke, Thomas Eickermann, Uwe Wössner