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» 3D Capture for Computer Graphics
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CGI
2003
IEEE
14 years 1 months ago
An inverse kinematics method for 3D figures with motion data
Taku Komura, Atsushi Kuroda, Shunsuke Kudoh, Chiew...
GRAPHITE
2003
ACM
14 years 1 months ago
A 3D shape matching framework
Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhall...
SI3D
2006
ACM
14 years 1 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
VRST
2005
ACM
14 years 1 months ago
Rapid part-based 3D modeling
An intuitive and easy-to-use 3D modeling system has become more crucial with the rapid growth of computer graphics in our daily lives. Image-based modeling (IBM) has been a popula...
Ismail Oner Sebe, Suya You, Ulrich Neumann
CG
2006
Springer
13 years 7 months ago
Computational methods for understanding 3D shapes
Understanding shapes has been a challenging issue for many years, firstly motivated by computer vision and more recently by many complex applications in diverse fields, such as me...
Marco Attene, Silvia Biasotti, Michela Mortara, Gi...