While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
We present a real-time algorithm to estimate the 3D
pose of a previously unseen face from a single range im-
age. Based on a novel shape signature to identify noses in
range ima...
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
The floating-point unit in the Synergistic Processor Element of the 1st generation multi-core CELL Processor is described. The FPU supports 4-way SIMD single precision and intege...
Educational Virtual Worlds (EVWs) allow one to circumvent physical, safety, and cost constraints that often affect real-world training and learning scenarios. Virtual humans can i...