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» 3D Capture for Computer Graphics
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CGF
2010
101views more  CGF 2010»
13 years 8 months ago
High Fidelity Scan Merging
For each scanned object 3D triangulation laser scanners deliver multiple sweeps corresponding to multiple laser motions and orientations. The problem of aligning these scans has b...
J. Digne, J.-M. Morel, N. Audfray, C. Lartigue
CGF
2008
137views more  CGF 2008»
13 years 8 months ago
Interaction-Dependent Semantics for Illustrative Volume Rendering
In traditional illustration the choice of appropriate styles and rendering techniques is guided by the intention of the artist. For illustrative volume visualizations it is diffic...
Peter Rautek, Stefan Bruckner, M. Eduard Gröl...
SMA
2008
ACM
396views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Fast mesh segmentation using random walks
3D mesh models are now widely available for use in various applications. The demand for automatic model analysis and understanding is ever increasing. Mesh segmentation is an impo...
Yu-Kun Lai, Shi-Min Hu, Ralph R. Martin, Paul L. R...
CGF
2004
122views more  CGF 2004»
13 years 7 months ago
Exchanging Faces in Images
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from t...
Volker Blanz, Kristina Scherbaum, Thomas Vetter, H...
CGF
2002
107views more  CGF 2002»
13 years 7 months ago
STRANDS: Interactive Simulation of Thin Solids using Cosserat Models
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Dinesh K. Pai