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SI3D
1997
ACM
14 years 1 days ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
EGITALY
2006
13 years 9 months ago
Solutions to 3D Building Reconstruction from Photographs
The 3D model reconstruction of buildings from uncalibrated photographs allows new useful Computer Graphics and Computer Vision applications. In this paper we survey some solutions...
Giovanni Maria Farinella, G. Mattiolo
WSCG
2004
209views more  WSCG 2004»
13 years 9 months ago
Cinematic Camera Control in 3D Computer Games
Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai
SC
2000
ACM
13 years 11 months ago
Tiling Optimizations for 3D Scientific Computations
Compiler transformations can significantly improve data locality for many scientific programs. In this paper, we show iterative solvers for partial differential equations (PDEs) i...
Gabriel Rivera, Chau-Wen Tseng
GMP
2010
IEEE
214views Solid Modeling» more  GMP 2010»
14 years 5 days ago
Efficient Computation of 3D Clipped Voronoi Diagram
The Voronoi diagram is a fundamental geometry structure widely used in various fields, especially in computer graphics and geometry computing. For a set of points in a compact 3D d...
Dong-Ming Yan, Wenping Wang, Bruno Lévy, Ya...