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» 3D Capture for Computer Graphics
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TOG
2002
208views more  TOG 2002»
13 years 7 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
SG
2004
Springer
14 years 1 months ago
Automatic Collage Using Texture Synthesis
We present an application of texture synthesis in creating collages. We use the texture synthesis method proposed by Ashikhmin [1] to selectively copy patches of the source image o...
Stephen Ingram, Pravin Bhat
SIGGRAPH
2003
ACM
14 years 1 months ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...
SG
2010
Springer
14 years 28 days ago
ColourVision - Controlling Light Patterns through Postures
ColourVision is an interactive installation that empowers people to step into an intensive dialogue with colors. Physical seating postures such as active, relaxed or reflective pos...
Alexander Wiethoff, Andreas Butz
WSCG
2003
153views more  WSCG 2003»
13 years 9 months ago
Combined Partial Motion Clips
We present a motion editing method for articulated figures using Combined Partial Motion Clips (CPMCs). CPMCs contain detailed motion information for some parts of the articulated...
N. Al-Ghreimil, James K. Hahn