We consider Gaussian multiresolution (MR) models in which coarser, hidden variables serve to capture statistical dependencies among the finest scale variables. Tree-structured MR ...
Myung Jin Choi, Venkat Chandrasekaran, Alan S. Wil...
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
Current camera-monitor teleconferencing applications produce unrealistic imagery and break any sense of presence for the participants. Other capture/display technologies can be us...
Ruigang Yang, Michael S. Brown, W. Brent Seales, H...
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...