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IWVF
2001
Springer
14 years 10 days ago
The Shock Scaffold for Representing 3D Shape
The usefulness of the 3D Medial Axis (MA) is dependent on both the availability of accurate and stable methods for computing individual MA points and on schemes for deriving the l...
Frederic F. Leymarie, Benjamin B. Kimia
AMFG
2003
IEEE
157views Biometrics» more  AMFG 2003»
14 years 1 months ago
Inference of Human Postures by Classification of 3D Human Body Shape
In this paper we describe an approach for inferring the body posture using a 3D visual-hull constructed from a set of silhouettes. We introduce an appearance-based, view-independe...
Isaac Cohen, Hongxia Li
SCA
2007
13 years 10 months ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...
VRST
2009
ACM
14 years 2 months ago
HardBorders: a new haptic approach for selection tasks in 3D menus
In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the cor...
Caroline Essert-Villard, Antonio Capobianco
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...