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CVPR
2000
IEEE
14 years 10 months ago
Shape-Based 3D Surface Correspondence Using Geodesics and Local Geometry
This paper describes a new method for determining correspondence between points on pairs of surfaces based on shape using a combination of geodesic distance and surface curvature....
Yongmei Wang, Bradley S. Peterson, Lawrence H. Sta...
ICIP
2007
IEEE
14 years 9 months ago
Virtual Mirror: Real-Time Tracking of Shoes in Augmented Reality Environments
In this paper, we present a system that enhances the visualization of customized sports shoes using augmented reality techniques. Instead of viewing yourself in a real mirror, sop...
Jürgen Rurainsky, Peter Eisert, Philipp Fecht...
UAI
2004
13 years 9 months ago
Recovering Articulated Object Models from 3D Range Data
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...
Dragomir Anguelov, Daphne Koller, Hoi-Cheung Pang,...
ISVC
2009
Springer
14 years 2 months ago
Parallel 3D Image Segmentation of Large Data Sets on a GPU Cluster
In this paper, we propose an inherent parallel scheme for 3D image segmentation of large volume data on a GPU cluster. This method originates from an extended Lattice Boltzmann Mod...
Aaron Hagan, Ye Zhao
ACMACE
2005
ACM
13 years 10 months ago
Towards an intelligent storyboarding tool for 3D games
We present an intelligent storyboarding tool that takes as an stract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic...
Arnav Jhala, William H. Bares, R. Michael Young