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» 3D Capture for Computer Graphics
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GD
1995
Springer
13 years 11 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick
IEEECGIV
2006
IEEE
14 years 1 months ago
Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World
New technological developments offer new collaborative design environments to designers. There is a great interest in these new tools however it is clear that we know very little ...
Leman Figen Gül, Mary Lou Maher
SCVMA
2004
Springer
14 years 1 months ago
3D SSD Tracking from Uncalibrated Video
Abstract. In registration-based tracking precise pose between a reference template and the current image is determined by warping image patches into the template coordinates and ma...
Dana Cobzas, Martin Jägersand
SIBGRAPI
2003
IEEE
14 years 1 months ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
ICCSA
2003
Springer
14 years 1 months ago
Digital Styling for Designers: 3D Plane-Symmetric Freeform Curve Creation Using Sketch Interface
The 3D evaluation of design shapes is an essential step in product styling. Thus, physical models of final-stage design alternatives have been made in tradition, and recently the ...
Seok-Hyung Bae, Ryugo Kijima, Won-Sup Kim