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» 3D Capture for Computer Graphics
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CVPR
2008
IEEE
13 years 9 months ago
Off-axis aperture camera: 3D shape reconstruction and image restoration
In this paper we present a novel 3D surface and image reconstruction method based on the off-axis aperture camera. The key idea is to change the size or the 3-D location of the ap...
Qingxu Dou, Paolo Favaro
VRML
2009
ACM
14 years 2 months ago
X3DOM: a DOM-based HTML5/X3D integration model
We present a model that allows to directly integrate X3D nodes into HTML5 DOM content. This model tries to fulfill the promise of the HTML5 specification, which references X3D f...
Johannes Behr, Peter Eschler, Yvonne Jung, Michael...
SIGGRAPH
1990
ACM
13 years 12 months ago
Rapid controlled movement through a virtual 3D workspace
not abstract asymmetry: different sides looks different clumps different from "data objects" need grid structure, alignment [Design Guidelines for Landmarks to Support Na...
Jock D. Mackinlay, Stuart K. Card, George G. Rober...
CVPR
2007
IEEE
14 years 10 months ago
Fast 3D Scanning with Automatic Motion Compensation
We present a novel 3D scanning system combining stereo and active illumination based on phase-shift for robust and accurate scene reconstruction. Stereo overcomes the traditional ...
Thibaut Weise, Bastian Leibe, Luc J. Van Gool
ICPR
2008
IEEE
14 years 9 months ago
Integration of time-sequential range images for reconstruction of a high-resolution 3D shape
The recognition of dynamic scenes using 3D shapes could provide useful approaches for various applications. However, the conventional 3D-shape sensing systems dedicated for such s...
Yoshihiro Watanabe, Takashi Komuro, Masatoshi Ishi...