This paper describes a method to localize objects which are partially buried in an unstructured environment. The objects are limited to surfaces of revolution in the present study...
Kenichi Maruyama, Koji Oka, Ryuichi Takase, Yoshih...
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...
We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
This paper proposes a method for the rapid and precise estimation of human hand postures by combining 2-D appearance matching and 3-D model-based fitting. First a rough posture e...