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TVCG
2012
248views Hardware» more  TVCG 2012»
13 years 6 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
133
Voted
3DIM
2007
IEEE
15 years 7 months ago
Estimating the Location of a Camera with Respect to a 3D Model
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is ...
Gehua Yang, Jacob Becker, Charles V. Stewart
131
Voted
BMVC
2002
15 years 6 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
MICCAI
2005
Springer
16 years 4 months ago
3D Needle-Tissue Interaction Simulation for Prostate Brachytherapy
This paper presents a needle-tissue interaction model that is a 3D extension of a prior work based on the finite element method. The model is also adapted to accommodate arbitrary ...
Orcun Goksel, S. E. Salcudean, Simon P. DiMaio, Ro...
130
Voted
SIGGRAPH
1999
ACM
15 years 7 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher