This paper explores the issues connected to the transmission of three dimensional scenes over unreliable networks such as the wireless ones. It analyzes the effect of the loss of ...
Pietro Zanuttigh, Andrea Zanella, Guido M. Cortela...
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which ...
Daniel N. Wood, Adam Finkelstein, John F. Hughes, ...
Abstract: We address the recovery of segmented, 3-0 descriptions of an object from intensity images. We use three views of an objectfrom slightly different viewpointsas our input. ...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...