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» 3D Effect Generation from Monocular View
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CVPR
2008
IEEE
14 years 11 months ago
Physical simulation for probabilistic motion tracking
Human motion tracking is an important problem in computer vision. Most prior approaches have concentrated on efficient inference algorithms and prior motion models; however, few c...
Marek Vondrak, Leonid Sigal, Odest Chadwicke Jenki...
PG
2002
IEEE
14 years 1 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
CGF
2010
168views more  CGF 2010»
13 years 9 months ago
Modeling Complex Unfoliaged Trees from a Sparse Set of Images
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
Luis D. Lopez, Yuanyuan Ding, Jingyi Yu
ECCV
2002
Springer
14 years 10 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
JMM2
2008
81views more  JMM2 2008»
13 years 8 months ago
What Conditions are Required to Effectively Use Augmented Reality for Manuals in Actual Work
Augmented Reality (AR) is expected to be applied to manuals for assembling or inspecting tasks instead of traditional paper-based ones. Our previous study revealed that when an AR ...
Miwa Nakanishi, Mugihiko Ozeki, Toshiya Akasaka, Y...