Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
We propose a method for reconstructing 3D face shape from a camera, which captures the object face from various viewing angles. In this method, we do not directly reconstruct the ...
Structured-light methods actively generate geometric correspondence data between projectors and cameras in order to facilitate robust 3D reconstruction. In this paper, we present ...
We consider the problem of detecting and accounting for the presence of occluders in a 3D scene based on silhouette cues in video streams obtained from multiple, calibrated views....
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...