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» 3D Face Reconstruction Using a Single or Multiple Views
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ICCV
2007
IEEE
14 years 2 months ago
Surface-from-Gradients with Incomplete Data for Single View Modeling
Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
Heung-Sun Ng, Tai-Pang Wu, Chi-Keung Tang
ICIAP
2007
ACM
14 years 7 months ago
Face Shape Reconstruction from Image Sequence Taken with Monocular Camera using Shape Database
We propose a method for reconstructing 3D face shape from a camera, which captures the object face from various viewing angles. In this method, we do not directly reconstruct the ...
Hideo Saito, Yosuke Ito, Masaaki Mochimaru
CVPR
2008
IEEE
14 years 2 months ago
Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3D modeling
Structured-light methods actively generate geometric correspondence data between projectors and cameras in order to facilitate robust 3D reconstruction. In this paper, we present ...
Daniel G. Aliaga, Yi Xu
CVPR
2007
IEEE
14 years 9 months ago
3D Occlusion Inference from Silhouette Cues
We consider the problem of detecting and accounting for the presence of occluders in a 3D scene based on silhouette cues in video streams obtained from multiple, calibrated views....
Jean-Sébastien Franco, Li Guan, Marc Pollef...
ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen