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» 3D Head Tracking Using Motion Adaptive Texture-Mapping
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JVCA
2002
157views more  JVCA 2002»
13 years 8 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
EPIA
2005
Springer
14 years 2 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias
ICPR
2008
IEEE
14 years 3 months ago
A computer vision based camera pedestal's vertical motion control
. Traditional camera pedestals are manually operated. Our long term goal is to construct a fully autonomous pedestal system which can respond to changes in a scene and mimicking t...
Richard Yi Da Xu, Joshua M. Brown, Jason M. Traish...
ICMCS
2007
IEEE
208views Multimedia» more  ICMCS 2007»
14 years 25 days ago
A Cognitive and Unsupervised Map Adaptation Approach to the Recognition of the Focus of Attention from Head Pose
In this paper, the recognition of the visual focus of attention (VFOA) of meeting participants (as defined by their eye gaze direction) from their head pose is addressed. To this ...
Jean-Marc Odobez, Sileye O. Ba
CVPR
1998
IEEE
14 years 11 months ago
Background Modeling for Segmentation of Video-Rate Stereo Sequences
Stereo sequences promise to be a powerful method for segmenting images for applications such as tracking human figures. We present a method of statistical background modeling for ...
Christopher K. Eveland, Kurt Konolige, Robert C. B...