The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...
This paper presents methods for tracking moving objects in an outdoor environment. A robust tracking is achieved using feature fusion and multiple cameras. The proposed method int...
Traditional computer vision and machine learning algorithms have been largely studied in a centralized setting, where all the processing is performed at a single central location....
Abstract. This paper describes the development of a real-time perceptive user interface. Two cameras are used to detect a user’s head, eyes, hand, fingers and gestures. These cu...
Michael Van den Bergh, Ward Servaes, Geert Caenen,...
In this paper, we introduce a new algorithm for 3-D image reconstruction from cone-beam (CB) projections acquired along a partial circular scan. Our algorithm is based on a novel, ...