Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
In this paper, we present a multi-zoom framework for activity analysis in situations requiring combinations of both detailed and coarse views of the scene. The epipolar geometry i...
The Perspective-Three-Point (P3P) problem aims at determining the position and orientation of the camera in the world reference frame from three 2D-3D point correspondences. This ...
This paper presents a novel technique for 2D human motion estimation using a single non calibrated camera. The user’s five crucial human features (head, hands and feet) are ext...
Pedro Correa, Jacek Czyz, Toshiyuki Umeda, Ferran ...
Stochastic transparency provides a unified approach to orderindependent transparency, anti-aliasing, and deep shadow maps. It augments screen-door transparency using a random sub...
Eric Enderton, Erik Sintorn, Peter Shirley, David ...