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» 3D Head Trajectory Using a Single Camera
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IROS
2008
IEEE
230views Robotics» more  IROS 2008»
14 years 1 months ago
Visual recognition of grasps for human-to-robot mapping
— This paper presents a vision based method for grasp classification. It is developed as part of a Programming by Demonstration (PbD) system for which recognition of objects and...
Hedvig Kjellström, Javier Romero, Danica Krag...
CGF
2007
101views more  CGF 2007»
13 years 6 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 10 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
ACIVS
2009
Springer
14 years 1 months ago
Multiple Human Tracking in High-Density Crowds
Abstract. In this paper, we present a fully automatic approach to multiple human detection and tracking in high density crowds in the presence of extreme occlusion. Human detection...
Irshad Ali, Matthew N. Dailey
CVPR
2003
IEEE
14 years 8 months ago
Using Multiple Cues for Hand Tracking and Model Refinement
We present a model based approach to the integration of multiple cues for tracking high degree of freedom articulated motions and model refinement. We then apply it to the problem...
Shan Lu, Dimitris N. Metaxas, Dimitris Samaras, Jo...