Sciweavers

69 search results - page 10 / 14
» 3D Human Face Modelling From Uncalibrated Images Using Splin...
Sort
View
ICIP
2001
IEEE
14 years 9 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
AMDO
2006
Springer
13 years 11 months ago
Transferring a Labeled Generic Rig to Animate Face Models
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
Verónica Costa Teixeira Orvalho, Ernesto Za...
CGF
2008
151views more  CGF 2008»
13 years 7 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CVPR
2005
IEEE
13 years 9 months ago
Face Synthesis and Recognition from a Single Image under Arbitrary Unknown Lighting Using a Spherical Harmonic Basis Morphable M
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
Lei Zhang 0002, Sen Wang, Dimitris Samaras
CGF
2008
72views more  CGF 2008»
13 years 7 months ago
View and Time Interpolation in Image Space
The ability to interpolate between images taken at different time and viewpoints directly in image space opens up new possiblities. The goal of our work is to create plausible in-...
Timo Stich, Christian Linz, Georgia Albuquerque, M...