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» 3D Human Motion Tracking using Manifold Learning
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MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 1 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
ICCV
2011
IEEE
12 years 7 months ago
Basis constrained 3D scene flow on a dynamic proxy
Existing scene flow approaches mainly focus on twoframe stereo-pair configurations and reconstruct an imagebased representation of scene flow. Instead, we propose a variational...
Neil Birkbeck, Martin Jagersand, Dana Cobzas
ICCV
2005
IEEE
14 years 1 months ago
Priors for People Tracking from Small Training Sets
We advocate the use of Scaled Gaussian Process Latent Variable Models (SGPLVM) to learn prior models of 3D human pose for 3D people tracking. The SGPLVM simultaneously optimizes a...
Raquel Urtasun, David J. Fleet, Aaron Hertzmann, P...
AMDO
2010
Springer
13 years 5 months ago
Multiple-Activity Human Body Tracking in Unconstrained Environments
We propose a method for human full-body pose tracking from measurements of wearable inertial sensors. Since the data provided by such sensors is sparse, noisy and often ambiguous, ...
Loren Arthur Schwarz, Diana Mateus, Nassir Navab
TEI
2010
ACM
268views Hardware» more  TEI 2010»
14 years 2 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal