This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
The appearance of dynamic scenes is often largely governed by a latent low-dimensional dynamic process. We show how to learn a mapping from video frames to this lowdimensional rep...
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from multiple video streams without using optical markers. Instead of relying on kinemat...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...