We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
— This paper presents a novel whole body motion estimation method by fitting a deformable articulated model of the human body into the 3D reconstructed volume obtained from mult...
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...