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» 3D Human Pose Reconstruction Using Millions of Exemplars
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ICCV
2009
IEEE
13 years 4 months ago
Complex volume and pose tracking with probabilistic dynamical models and visual hull constraints
We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
Norimichi Ukita, Michiro Hirai, Masatsugu Kidode
ICIP
2010
IEEE
13 years 4 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
ICRA
2007
IEEE
205views Robotics» more  ICRA 2007»
14 years 27 days ago
Marker-less Human Motion Estimation using Articulated Deformable Model
— This paper presents a novel whole body motion estimation method by fitting a deformable articulated model of the human body into the 3D reconstructed volume obtained from mult...
Koichi Ogawara, Xiaolu Li, Katsushi Ikeuchi
SIGGRAPH
2010
ACM
13 years 11 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
SCVMA
2004
Springer
13 years 12 months ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills