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PAMI
2006
188views more  PAMI 2006»
13 years 7 months ago
Recovering 3D Human Body Configurations Using Shape Contexts
The problem we consider in this paper is to take a single two-dimensional image containing a human figure, locate the joint positions, and use these to estimate the body configura...
Greg Mori, Jitendra Malik
CVPR
2009
IEEE
1132views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Observable Subspaces for 3D Human Motion Recovery
The articulated body models used to represent human motion typically have many degrees of freedom, usually expressed as joint angles that are highly correlated. T...
Andrea Fossati (EPFL), Mathieu Salzmann (Universit...
VIP
2003
13 years 9 months ago
3D Reconstruction of a Human Face with Monocular Camera Based on Head Movement
Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
Ben Yip, Jesse S. Jin
ACMACE
2006
ACM
14 years 1 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
BIOSTEC
2010
129views Healthcare» more  BIOSTEC 2010»
13 years 2 months ago
Rapid Prototyping of 3D Anatomical Models to Hemodynamic Studies
The purpose of this work is mainly to manufacture several anatomical models in a polymeric material
Vania Freitas, Luís Queijo, Rui Lima