The creation of realistic 3D face models is still a fundamental problem in computer graphics. In this paper we present a novel method to obtain the 3D shape of an arbitrary human ...
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
In this paper, we derive a data mining framework to analyze 3D features on human faces. The framework leverages kernel density estimators, genetic algorithm and an information com...
Sreenivas R. Sukumar, Hamparsum Bozdogan, David L....
We propose a 3D modeler for supporting in-situ indoor modeling effectively. The modeler allows a user easily to create models from a single photo by interaction techniques taking a...
This paper proposes a novel model-guided segmentation framework utilizing a statistical surface wavelet model as a shape prior. In the model building process, a set of training sh...
Yang Li, Tiow Seng Tan, Ihar Volkau, Wieslaw L. No...