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AVSS
2006
IEEE
14 years 1 months ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
ECCV
2006
Springer
13 years 11 months ago
Human Pose Tracking Using Multi-level Structured Models
Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...
Mun Wai Lee, Ramakant Nevatia
SMA
2008
ACM
396views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Fast mesh segmentation using random walks
3D mesh models are now widely available for use in various applications. The demand for automatic model analysis and understanding is ever increasing. Mesh segmentation is an impo...
Yu-Kun Lai, Shi-Min Hu, Ralph R. Martin, Paul L. R...
BMVC
2001
13 years 10 months ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth
ICIP
2000
IEEE
14 years 9 months ago
Three Dimensional Facial Model Adaptation
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have b...
Nikolaos Sarris, Michael G. Strintzis