Sciweavers

782 search results - page 81 / 157
» 3D Human Walking Modeling
Sort
View
HRI
2009
ACM
14 years 2 months ago
How to approach humans?: strategies for social robots to initiate interaction
This paper proposes a model of approach behavior with which a robot can initiate conversation with people who are walking. We developed the model by learning from the failures in ...
Satoru Satake, Takayuki Kanda, Dylan F. Glas, Mich...
ICIAR
2004
Springer
14 years 1 months ago
Large Display Interaction Using Video Avatar and Hand Gesture Recognition
This paper presents a new system for interacting with a large display using live video avatar of a user and hand gesture recognition. The system enables a user to appear on a scree...
Sang Chul Ahn, Tae-Seong Lee, Ig-Jae Kim, Yong-Moo...
CVPR
2007
IEEE
14 years 9 months ago
Detailed Human Shape and Pose from Images
Much of the research on video-based human motion capture assumes the body shape is known a priori and is represented coarsely (e.g. using cylinders or superquadrics to model limbs...
Alexandru O. Balan, Leonid Sigal, Michael J. Black...
IJVR
2007
110views more  IJVR 2007»
13 years 7 months ago
Real Time Animation and Illumination in Ancient Roman Sites
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, G...
PRL
2010
130views more  PRL 2010»
13 years 6 months ago
Automatic configuration of spectral dimensionality reduction methods
In this paper, our main contribution is a framework for the automatic configuration of any spectral dimensionality reduction methods. This is achieved, first, by introducing the m...
Michal Lewandowski, Dimitrios Makris, Jean-Christo...