Sciweavers

782 search results - page 99 / 157
» 3D Human Walking Modeling
Sort
View
CHI
1997
ACM
14 years 1 days ago
Beyond Fitts' Law: Models for Trajectory-Based HCI Tasks
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Johnny Accot, Shumin Zhai
ACCV
1998
Springer
14 years 3 days ago
Automatic Detection and Tracking of Human Heads Using an Active Stereo Vision System
A head tracking system for automatically detecting and tracking human heads in complex backgrounds is developed. In this paper, two issues are addressed: the detection ofhumanhead...
Cheng-Yuan Tang, Yi-Ping Hung, Zen Chen
PG
1997
IEEE
14 years 2 days ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
EC
2008
209views ECommerce» more  EC 2008»
13 years 8 months ago
Human Body Pose Estimation with Particle Swarm Optimisation
In this paper we address the problem of human body pose estimation from still images. A multi-view set of images of a person sitting at a table is acquired and the pose estimated....
Spela Ivekovic, Emanuele Trucco, Yvan R. Petillot
ICCV
2007
IEEE
14 years 9 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...