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3DIM
2007
IEEE
13 years 11 months ago
Estimating the Location of a Camera with Respect to a 3D Model
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is ...
Gehua Yang, Jacob Becker, Charles V. Stewart
COMSIS
2010
13 years 5 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
TCSV
2008
153views more  TCSV 2008»
13 years 7 months ago
Broadcast Court-Net Sports Video Analysis Using Fast 3-D Camera Modeling
This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
Jungong Han, Dirk Farin, Peter H. N. de With
IROS
2006
IEEE
135views Robotics» more  IROS 2006»
14 years 1 months ago
Real-time 3D SLAM for Humanoid Robot considering Pattern Generator Information
Abstract— Humanoid robotics and SLAM (Simultaneous Localisation and Mapping) are certainly two of the most significant themes of the current worldwide robotics research effort, ...
Olivier Stasse, Andrew J. Davison, Ramzi Sellaouti...
VRML
2010
ACM
13 years 11 months ago
Cognitive scaffolding in Web3D learning systems: a case study for form and structure
In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...