We show how to use fixed bases for efficient spectral compression of 3D meshes. In contrast with compression using variable bases, this permits efficient decoding of the mesh. The...
This paper investigates compression of 3D objects in computer graphics using manifold learning. Spectral compression uses the eigenvectors of the graph Laplacian of an object'...
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
: The paper proposes a lossy compression mechanism for 3D models (3D meshes) by improving existing compression mechanism such as progressive meshes and single refinement mesh compr...
In this paper, we propose a new scheme for the geometry coding of three-dimensional (3-D) mesh models using a dual graph. In order to compress the mesh geometry information, we gen...